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	<title>Comments on: Play is how we learn</title>
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	<link>http://vgalt.com/2009/03/07/play-is-how-we-learn/</link>
	<description>Innovation in Teaching, Learning, &#38; Organizational Research</description>
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		<title>By: Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; The Taxonomy of Play</title>
		<link>http://vgalt.com/2009/03/07/play-is-how-we-learn/comment-page-1/#comment-763</link>
		<dc:creator>Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; The Taxonomy of Play</dc:creator>
		<pubDate>Thu, 06 Aug 2009 21:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=46#comment-763</guid>
		<description>[...] Play is How We Learn (on Video Games as Learning Tools), which begins with this challenging concept: “The process of [...]</description>
		<content:encoded><![CDATA[<p>[...] Play is How We Learn (on Video Games as Learning Tools), which begins with this challenging concept: “The process of [...]</p>
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		<title>By: admin</title>
		<link>http://vgalt.com/2009/03/07/play-is-how-we-learn/comment-page-1/#comment-757</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 12 Jul 2009 03:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=46#comment-757</guid>
		<description>Hi Peter,

Deep Play comes from Jeremy Bentham&#039;s analysis of play in the creation of law and the workings of government, and then explored in Geertz. The idea of Deep Play is not necessarily like transformative play where you go deeply into a state, but Deep Play, per the originators of the concept were looking at play in games that have consequences on entitlement and status -- but not life threatening. In essence, they get close to real danger, but are not truly at risk-- the stakes are not your life. I like Deep Play as being deep, meditative, flow, transformative activity, but it was already named and operationalized. 

But transformative play builds upon the idea of flow and depth of experience rather than the risk and danger of higher stakes.</description>
		<content:encoded><![CDATA[<p>Hi Peter,</p>
<p>Deep Play comes from Jeremy Bentham&#8217;s analysis of play in the creation of law and the workings of government, and then explored in Geertz. The idea of Deep Play is not necessarily like transformative play where you go deeply into a state, but Deep Play, per the originators of the concept were looking at play in games that have consequences on entitlement and status &#8212; but not life threatening. In essence, they get close to real danger, but are not truly at risk&#8211; the stakes are not your life. I like Deep Play as being deep, meditative, flow, transformative activity, but it was already named and operationalized. </p>
<p>But transformative play builds upon the idea of flow and depth of experience rather than the risk and danger of higher stakes.</p>
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		<title>By: Peter Shea</title>
		<link>http://vgalt.com/2009/03/07/play-is-how-we-learn/comment-page-1/#comment-756</link>
		<dc:creator>Peter Shea</dc:creator>
		<pubDate>Sat, 11 Jul 2009 16:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=46#comment-756</guid>
		<description>Why is learning about danger and risk called &quot;deep play&quot;?</description>
		<content:encoded><![CDATA[<p>Why is learning about danger and risk called &#8220;deep play&#8221;?</p>
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	<item>
		<title>By: A taxonomy of play : Video Games As Learning Tools</title>
		<link>http://vgalt.com/2009/03/07/play-is-how-we-learn/comment-page-1/#comment-23</link>
		<dc:creator>A taxonomy of play : Video Games As Learning Tools</dc:creator>
		<pubDate>Tue, 10 Mar 2009 14:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=46#comment-23</guid>
		<description>[...] This taxonomy is not all about video games. This taxonomy is an attempt to utilize research on play, as discussed in Play is how we learn. [...]</description>
		<content:encoded><![CDATA[<p>[...] This taxonomy is not all about video games. This taxonomy is an attempt to utilize research on play, as discussed in Play is how we learn. [...]</p>
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