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	<title>Comments for Video Games As Learning Tools</title>
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	<link>http://vgalt.com</link>
	<description>Innovation in Teaching, Learning, &#38; Organizational Research</description>
	<lastBuildDate>Fri, 21 May 2010 20:10:01 -0700</lastBuildDate>
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		<title>Comment on The Jekyll and Hyde Effect &#8212; Play, Games, and Learning in the classroom Professional identities torn asunder? by Virtual Reality Combat Simulations as a Treatment for MAKING UP OUR MINDS: PTSD and the Role of Memory &#8211;the dichotomy of how games help and may be very dangerous ~ We need to talk about this. : Video Games As Learning Tools</title>
		<link>http://vgalt.com/2009/08/04/the-jekyll-and-hyde-effect-play-games-and-learning-in-the-classroom-professional-identities-torn-asunder/comment-page-1/#comment-1012</link>
		<dc:creator>Virtual Reality Combat Simulations as a Treatment for MAKING UP OUR MINDS: PTSD and the Role of Memory &#8211;the dichotomy of how games help and may be very dangerous ~ We need to talk about this. : Video Games As Learning Tools</dc:creator>
		<pubDate>Fri, 21 May 2010 20:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=324#comment-1012</guid>
		<description>[...] be in competition for merit and entitlement as we see at work and especially now in school with the ridiculous emphasis on assessment. Even Diane Ravitch, who advocated for the emphasis on testing has changed directions based on [...]</description>
		<content:encoded><![CDATA[<p>[...] be in competition for merit and entitlement as we see at work and especially now in school with the ridiculous emphasis on assessment. Even Diane Ravitch, who advocated for the emphasis on testing has changed directions based on [...]</p>
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		<title>Comment on Reading comprehension as a transmedial (sub-medial) trait. by Virtual Reality Combat Simulations as a Treatment for MAKING UP OUR MINDS: PTSD and the Role of Memory &#8211;the dichotomy of how games help and may be very dangerous ~ We need to talk about this. : Video Games As Learning Tools</title>
		<link>http://vgalt.com/2009/10/13/reading-comprehension-as-a-transmedial-sub-medial-trait/comment-page-1/#comment-1011</link>
		<dc:creator>Virtual Reality Combat Simulations as a Treatment for MAKING UP OUR MINDS: PTSD and the Role of Memory &#8211;the dichotomy of how games help and may be very dangerous ~ We need to talk about this. : Video Games As Learning Tools</dc:creator>
		<pubDate>Fri, 21 May 2010 20:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=383#comment-1011</guid>
		<description>[...] We can structure engagement, and young people really do want to talk about these things and they really are interested in education &#8212; relevant education and issues. (you can read this to get principles for designing a classroom to do what I did, and this to understand how I used games for language arts curriculum) [...]</description>
		<content:encoded><![CDATA[<p>[...] We can structure engagement, and young people really do want to talk about these things and they really are interested in education &#8212; relevant education and issues. (you can read this to get principles for designing a classroom to do what I did, and this to understand how I used games for language arts curriculum) [...]</p>
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		<title>Comment on Dance Dance Education by Virtual Reality Combat Simulations as a Treatment for MAKING UP OUR MINDS: PTSD and the Role of Memory &#8211;the dichotomy of how games help and may be very dangerous ~ We need to talk about this. : Video Games As Learning Tools</title>
		<link>http://vgalt.com/2009/10/11/dance-dance-education/comment-page-1/#comment-1010</link>
		<dc:creator>Virtual Reality Combat Simulations as a Treatment for MAKING UP OUR MINDS: PTSD and the Role of Memory &#8211;the dichotomy of how games help and may be very dangerous ~ We need to talk about this. : Video Games As Learning Tools</dc:creator>
		<pubDate>Fri, 21 May 2010 20:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=366#comment-1010</guid>
		<description>[...] really are interested in education &#8212; relevant education and issues. (you can read this to get principles for designing a classroom to do what I did, and this to understand how I used games for language arts [...]</description>
		<content:encoded><![CDATA[<p>[...] really are interested in education &#8212; relevant education and issues. (you can read this to get principles for designing a classroom to do what I did, and this to understand how I used games for language arts [...]</p>
]]></content:encoded>
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		<title>Comment on Reading comprehension as a transmedial (sub-medial) trait. by Wii Games Will Get American Heart Association Seal of Approval : Video Games As Learning Tools</title>
		<link>http://vgalt.com/2009/10/13/reading-comprehension-as-a-transmedial-sub-medial-trait/comment-page-1/#comment-999</link>
		<dc:creator>Wii Games Will Get American Heart Association Seal of Approval : Video Games As Learning Tools</dc:creator>
		<pubDate>Mon, 17 May 2010 22:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=383#comment-999</guid>
		<description>[...] reputation of being gamers&#8211; most kids say they are gamers, but they are not. Read the article Reading Comprehension as a Submedial Trait, and you may find like I did, that most kids are not very good at games. They can learn on the fly [...]</description>
		<content:encoded><![CDATA[<p>[...] reputation of being gamers&#8211; most kids say they are gamers, but they are not. Read the article Reading Comprehension as a Submedial Trait, and you may find like I did, that most kids are not very good at games. They can learn on the fly [...]</p>
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		<title>Comment on Technology and Literacy ~ Current and Emerging Practices with Student 2.0 and Beyond by Education News Parents Can Use &#8212; Television Programming &#124; ModernEducation.info</title>
		<link>http://vgalt.com/2010/05/13/technology-and-literacy-current-and-emerging-practices-with-student-2-0-and-beyond/comment-page-1/#comment-993</link>
		<dc:creator>Education News Parents Can Use &#8212; Television Programming &#124; ModernEducation.info</dc:creator>
		<pubDate>Sat, 15 May 2010 03:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=491#comment-993</guid>
		<description>[...] Technology and Literacy ~ Current and Emerging Practices with &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Technology and Literacy ~ Current and Emerging Practices with &#8230; [...]</p>
]]></content:encoded>
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		<title>Comment on Technology and Literacy ~ Current and Emerging Practices with Student 2.0 and Beyond by Technology and Literacy ~ Current and Emerging Practices with &#8230; &#171; Social Computing Technology</title>
		<link>http://vgalt.com/2010/05/13/technology-and-literacy-current-and-emerging-practices-with-student-2-0-and-beyond/comment-page-1/#comment-991</link>
		<dc:creator>Technology and Literacy ~ Current and Emerging Practices with &#8230; &#171; Social Computing Technology</dc:creator>
		<pubDate>Thu, 13 May 2010 22:40:03 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=491#comment-991</guid>
		<description>[...] here to see the original: Technology and Literacy ~ Current and Emerging Practices with &#8230;     allows, document, Others, students-may, Web [...]</description>
		<content:encoded><![CDATA[<p>[...] here to see the original: Technology and Literacy ~ Current and Emerging Practices with &#8230;     allows, document, Others, students-may, Web [...]</p>
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		<title>Comment on Technology and Literacy ~ Current and Emerging Practices with Student 2.0 and Beyond by Tweets that mention Technology and Literacy ~ Current and Emerging Practices with Student 2.0 and Beyond &#124; Video Games As Learning Tools -- Topsy.com</title>
		<link>http://vgalt.com/2010/05/13/technology-and-literacy-current-and-emerging-practices-with-student-2-0-and-beyond/comment-page-1/#comment-990</link>
		<dc:creator>Tweets that mention Technology and Literacy ~ Current and Emerging Practices with Student 2.0 and Beyond &#124; Video Games As Learning Tools -- Topsy.com</dc:creator>
		<pubDate>Thu, 13 May 2010 21:26:44 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=491#comment-990</guid>
		<description>[...] This post was mentioned on Twitter by brockdubbels, lukegregory.com. lukegregory.com said: Technology and Literacy ~ Current and Emerging Practices with ... http://bit.ly/aaXH9X /via @lukegregory [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by brockdubbels, lukegregory.com. lukegregory.com said: Technology and Literacy ~ Current and Emerging Practices with &#8230; <a href="http://bit.ly/aaXH9X" rel="nofollow">http://bit.ly/aaXH9X</a> /via @lukegregory [...]</p>
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		<title>Comment on Technology and Literacy ~ Current and Emerging Practices with Student 2.0 and Beyond by Social Network Specialist</title>
		<link>http://vgalt.com/2010/05/13/technology-and-literacy-current-and-emerging-practices-with-student-2-0-and-beyond/comment-page-1/#comment-989</link>
		<dc:creator>Social Network Specialist</dc:creator>
		<pubDate>Thu, 13 May 2010 21:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=491#comment-989</guid>
		<description>[...] here to read the rest: Technology and Literacy ~ Current and Emerging Practices with &#8230; Tags: also-includes, and-things, and-various, facebook, has-links, little-games, [...]</description>
		<content:encoded><![CDATA[<p>[...] here to read the rest: Technology and Literacy ~ Current and Emerging Practices with &#8230; Tags: also-includes, and-things, and-various, facebook, has-links, little-games, [...]</p>
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	<item>
		<title>Comment on A taxonomy of play by Confluence: Kaplan Tutoring Technology Department</title>
		<link>http://vgalt.com/2009/03/08/a-taxonomy-of-play/comment-page-1/#comment-987</link>
		<dc:creator>Confluence: Kaplan Tutoring Technology Department</dc:creator>
		<pubDate>Tue, 16 Mar 2010 14:39:17 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=57#comment-987</guid>
		<description>&lt;strong&gt;Reference Material...&lt;/strong&gt;

Propel:PDF of Propel Game Development Presentation PropelGameDesignPresentation6.4.09.pdf Types of Learning and Possible Game Styles Chart...</description>
		<content:encoded><![CDATA[<p><strong>Reference Material&#8230;</strong></p>
<p>Propel:PDF of Propel Game Development Presentation PropelGameDesignPresentation6.4.09.pdf Types of Learning and Possible Game Styles Chart&#8230;</p>
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	</item>
	<item>
		<title>Comment on Reading comprehension as a transmedial (sub-medial) trait. by Website over games als learning tool &#171; Is het nu generatie X, Y of Einstein?</title>
		<link>http://vgalt.com/2009/10/13/reading-comprehension-as-a-transmedial-sub-medial-trait/comment-page-1/#comment-920</link>
		<dc:creator>Website over games als learning tool &#171; Is het nu generatie X, Y of Einstein?</dc:creator>
		<pubDate>Thu, 12 Nov 2009 06:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://vgalt.com/?p=383#comment-920</guid>
		<description>[...] uitgebreid over hoe games leersystemen kunnen zijn, deze site doet dit ook. Het artikel &#8220;Reading comprehension as a transmedial (sub-medial) trait.&#8221; legt trouwens net zoals wij de link met de zone van naaste [...]</description>
		<content:encoded><![CDATA[<p>[...] uitgebreid over hoe games leersystemen kunnen zijn, deze site doet dit ook. Het artikel &#8220;Reading comprehension as a transmedial (sub-medial) trait.&#8221; legt trouwens net zoals wij de link met de zone van naaste [...]</p>
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