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CFP: eSports and professional game play II

CFP: eSports and professional game play II

CFP: eSports and professional game play The purpose of this second special issue is to investigate the rise of eSports. Much has happened in the area of professional gaming since the Space Invaders Championship of 1980. We have seen live Internet streaming eclipse televised eSports events, such as on the American show Starcade. Authors are invited to submit manuscripts that Examine the emergence... [Read more]

Right-sizing UX research

Right-sizing UX research

  Good research is about knowing which questions to ask, when to ask them, and how to answer them. In this presentation, Brock Dubbels, UXPA-MN board member and from Senior Omnichannel Rsearcher at American Family Insurance will present on the role of UX research when framing up your apps and webpages to reduce the unknowns and build a solid foundation of data to build the right experience in... [Read more]

Writing and Reviewing for Publication in a Scientific Journal

Writing and Reviewing for Publication in a Scientific Journal

The creation of a scientific article can prepare you for expert consumption of science, and even the expert peer review of science. Participate in this hands-on workshop. Learn the tricks of the trade. Learn the difference between a literature for a class paper as compared to a literature review for publication. Learn the role of the annotated review for the creation of methods, variables, and analysis... [Read more]

Great moments in GURsig. . . Brandon Hsiung on Riot Games research

Great moments in GURsig. . . Brandon Hsiung on Riot Games research

The Evolution of Insights at Riot Games   Brandon discusses the embedded model of Riot Games research, including some of the evolutionary steps, such as the Center of Excellence Model. Riot’s Insights team has grown from a disparate collection of 23 Rioters spread across small service teams, to a 70+ Rioters unified within an Insights discipline that’s involved in all aspects of product... [Read more]

Great moments in GURsig. . .  Oliver Guedon on Rainbow 6 #GamesUR

Great moments in GURsig. . . Oliver Guedon on Rainbow 6 #GamesUR

Live Test Experience on Rainbow Six Siege Olivier Guedon In order to insure the best user experience for Rainbow Six: Siege, the Montreal User Research Lab had to re think the way they tested the game, bringing playtests and analytics to a whole new level: the live test experience. Using their knowledge and experience on the Rainbow Six Siege production, the speakers will: • Present succinctly... [Read more]