Consulting, Culture, Cognition, Assessment, Research, and Media Production

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Writing and Reviewing for Publication in a Scientific Journal

Writing and Reviewing for Publication in a Scientific Journal

The creation of a scientific article can prepare you for expert consumption of science, and even the expert peer review of science. Participate in this hands-on workshop. Learn the tricks of the trade. Learn the difference between a literature for a class paper as compared to a literature review for publication. Learn the role of the annotated review for the creation of methods, variables, and analysis... [Read more]

Great moments in GURsig. . . Brandon Hsiung on Riot Games research

Great moments in GURsig. . . Brandon Hsiung on Riot Games research

The Evolution of Insights at Riot Games   Brandon discusses the embedded model of Riot Games research, including some of the evolutionary steps, such as the Center of Excellence Model. Riot’s Insights team has grown from a disparate collection of 23 Rioters spread across small service teams, to a 70+ Rioters unified within an Insights discipline that’s involved in all aspects of product... [Read more]

Great moments in GURsig. . .  Oliver Guedon on Rainbow 6 #GamesUR

Great moments in GURsig. . . Oliver Guedon on Rainbow 6 #GamesUR

Live Test Experience on Rainbow Six Siege Olivier Guedon In order to insure the best user experience for Rainbow Six: Siege, the Montreal User Research Lab had to re think the way they tested the game, bringing playtests and analytics to a whole new level: the live test experience. Using their knowledge and experience on the Rainbow Six Siege production, the speakers will: • Present succinctly... [Read more]

Great Moments in GURsig conf. . .  Nick Yee’s talk on Player Motivation

Great Moments in GURsig conf. . . Nick Yee’s talk on Player Motivation

According to Jakob Nielson, of Nielson Norman Group, Nick Yee provided the best (but very data-dense) presentation at GamesUR. Gamers are not a monolithic group; gaming preferences and motivations among gamers in important ways. Using survey data from over 140,000 gamers worldwide, we used factor analysis to develop an empirical framework of gaming motivations and a validated tool to measure those... [Read more]

The Politics of Removing Play from Classroom Instruction

The Politics of Removing Play from Classroom Instruction

Play has been removed from schools by non-educators Brock Dubbels, Ph.D. Dept. Psychology, Neuroscience, & Behaviour McMaster University It was not psychologists, educators, or child development researchers that removed play from schools. According to McCombs & Miller (2007), the emphasis on performance testing and standardization was led by a campaign of politicians and corporate interests... [Read more]