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Pedagogy and Play: Creating a Playful Curriculum for Academic Achievement and Engaged Learning

Pedagogy and Play: Creating a Playful Curriculum for Academic Achievement and Engaged Learning

CHA P T E R 4 Pedagogy and Play: Creating a Playful Curriculum for Academic Achievement and Engaged Learning Brock R. Dubbels, PhD.,  Dept. Psychology, Neuroscience, & Behavior, McMaster University, Hamilton, ON, Canada, Dubbels@McMaster.ca Key Summary Points Using instructional techniques based upon play can improve achievement. Standardization has created more problems than it solved. Three... [Read more]

Learning, Education and Games Volume Two: Bringing Games into Educational Contexts

Learning, Education and Games Volume Two: Bringing Games into Educational Contexts

This is the second book in the series, which was written, edited, and reviewed by members of the Learning, Education & Games Special Interest Group (LEG SIG), a subset of the International Game Developers Association (IGDA). This volume explores issues designing and using games in formal learning environments, classrooms, and school-based programs. This includes chapters on (1) using... [Read more]

Announcement: Special Issue on Transmedia Story Telling

Announcement: Special Issue on Transmedia Story Telling

I am pleased to provide you with the official announcement for the latest issue of the International Journal of Gaming and Computer-Mediated Simulations 8(2). Please post it to the appropriate listservs, websites, media outlets, etc. to further increase the awareness of the latest issue of IJGCMS. This is a special issue on Transmedia Story Telling, lead by our Special Issue Guest Editor, Dr.... [Read more]

CFP: eSports and Professional Game Play

CFP: eSports and Professional Game Play

CFP: eSports and professional game play The purpose of this special issue is to investigate the rise of eSports. Much has happened in the area of professional gaming since the Space Invaders Championship of 1980. We have seen live Internet streaming eclipse televised eSports events, such as on the American show Starcade. Authors are invited to submit manuscripts that Examine the emergence of eSports The... [Read more]

And This One Was Just Right: In Search of Goldilocks in Player Experience

And This One Was Just Right: In Search of Goldilocks in Player Experience

Abstract Announcement for International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 7(1) The contents of the latest issue of: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 7, Issue 1, January – March 2015 Published: Quarterly in Print and Electronically ISSN: 1942-3888; EISSN: 1942-3896; Published by IGI Global Publishing, Hershey, USA www.igi-global.com/ijgcms Editor(s)-in-Chief:... [Read more]