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I want to invite you to a colloquium March 7, at 1430– Department of Psychology, Neuroscience & Behaviour (PNB)
at McMaster University

Video Games as Learning Tools

Brock Dubbels, PhD.,
G-ScalE Game Development and Testing Lab
McMaster University
Dubbels@McMaster.ca

Should games and play be considered important in designing instructional contexts? Should they be used for professional development, or even become a part of our productivity at work? Games offer individuals a learning environment rich with choice and feedback . . . not only for gathering information about a student’s learning, but that also demand mastery in recall, comprehension, and problem solving. The difficulty with games may be our view that games are a form of play, an undirected, frivolous children’s activity . In this presentation research and examples of games and play inspired activities will be presented for motivating learners, designing effective instruction, improving comprehension and problem solving, providing therapeutic interventions, aiding in work-place productivity, and professional development.

Department of Psychology, Neuroscience & Behaviour (PNB)
Psychology Building (PC), Room 102
McMaster University
1280 Main Street West

http://www.science.mcmaster.ca/pnb/news-events/colloquium-series-events/details/274-brock-dubbels-tba.html